![]() ![]() Add SmallChange properties to all sliders.Contributes towards upstreaming the closed-source macOS changes.Fixes a crash in Shin Megami Tensei III and allows it to go in-game on macOS.Sane Trilogy, Luigi's Mansion 3, Mario Strikers: Battle League, Marvel Ultimate Alliance 3, Nier Automata: The End of YoRHa Edition, Splatoon 3, Super Mario Maker 2, The Liar Princess and the Blind Prince and possibly other games. Fixes several missing graphics on macOS in Crash Bandicoot N. ![]() opus: Implement GetWorkBufferSizeE圎x and GetWorkBufferSizeForMultiStreamE圎x.Fixes Super Mario Odyssey Online's IP address selection.Improves performance in Super Mario Sunshine on AMD and Nvidia GPUs.Vulkan: Device Local and higher invocation count for buffer conversions.Fixes a regression from 1.1.863 which stopped grass/bushes/flowers/tree animations in Pokémon Scarlet/Violet.Fix layer size for 3D textures with NPOT depth.Fixes a regression from 1.1.985 that caused ShaderTools to assert in debug mode and produce "incorrect" code on release due to the default graphics state being invalid.Fix ShaderTools GpuAcessor default values.Adds macOS headless builds to master releases and pull requests.Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly'.All updates to the Ryujinx official master build will be documented in this file. ![]()
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